Hideo Kojima has been MIA in terms of any update about Metal Gear Solid 5: The Phantom Pain, for quite some time.
But today there is an update about the game’s current development.
Kojima has said,
“Such a large-scale Mo-cap is all done, but the game itself needs more time to be completed. We still need to shoot game motion, in addition to voice recording, facial capturing,” he wrote. “And moreover implementing those tremendous volume of data takes tremendous amount of time and effort.”
He also added,
“If it were movie creation, post-production and editing will follow after shooting, plus adding audio but since it is game we have a lot to go,” wrote Kojima. “But still I feel content as this is the 1st end of phases. This time it took over a year including auditioning, 3D capturing, military training, reading, rehearsing and shooting.”
So, from that it looks like the game would be ready sometime next year, but it will definitely be worth the wait.
Hideo Kojima Posts Metal Gear Solid 5 Development Update http://t.co/2CguWxuxVh